No Lost and Found
De HelpKit de Eva
// This script keeps objects that get away from you from going into your lost and found // when they leave the world due to getting away. The objects delete at the edge of the world, // but doesn't go into your trash. So be carefull with this, make sure you have a copy // of your object before letting an object go that has this. default { state_entry() { llSetStatus(STATUS_DIE_AT_EDGE, TRUE); } }