Touch Fire
De HelpKit de Eva
//This isn't a needed thing for most people, but it is handy for those touch scripts //that you don't want just anyone stopping by and messing with. //Only you can activate the touch event with this. Very handy for touch initiated //experiments that you don't want anyone messing up. default { state_entry() { } touch_start(integer total_number) { if(llDetectedKey(0) == llGetOwner()); { //Do Stuff here } } }